Synfig Studio UInX Redesign Index

[size=150]Our goals[/size]

0, Issues we want to address
1, Interactive devices’ spec
2, Our target user or audience
[list]
i, Synfig: character animation & animated graphic design
ii, User Scenarios

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[size=150]Window System[/size]

0, Canvas Window
1, Layer Window
2, Parameters, Timetrack, Graphs Window
[list]
i, Parameter (Value) Widgets
ii, Parameter Filters
[list]

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3, Tool Options Window

i, Tool Options Window : Creation Tools
ii, Tool Options Window : Transform Tools

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[size=150]Misc.[/size]

0, Timebar on canvas window
[list]
i, XSheet Widget

1, Toolbox
1.1 Tools vs Layers
2, Param and Timetrack Panels
3, Preview Window
4, Single Window UI

i, Handling Multiple Documents/Canvases

5, Render
6, Preferences
7, Parameters Precision
8, “Shape” Meta-Layer
9, Make Gradient Easier to Apply onto Somthing & Combine Region and Outline
10, Some Ideas logged in SF IdeaTorrent
11, The quality preview system can be improved
12, Canvas Properties and Canvas Options Dialog
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[size=150]The Components of Synfig Studio[/size]

0, The Layers
1, The Tools
2, The ValueNode
3, The Parameters

[size=150]Relevant Articles/Stuff[/size]

-2, Peter Sikking: Gimp Single Window Mode
-1, Peter Sikking: Users Vision Architects
0, JohnK: Previews Of Some Work I am Doing In Harmony
1, Nina Paley: Do you know where my Free vector animation software is?
2, Opportunity for revamping Synfig’s UI
3, openFrameworks & ofxTimeline
4, MyPaint UI Brainstorm
5, Pitivi Clutter based Timeline

0, Design Vs Development
1, Never Use a Warning When you Mean Undo
3, Usability in Free Software
4, UX is Not UI