First of all, sorry, I don’t have yet any screenshot .
Summary: If you haven’t followed the post about changing the GUI to QT (here), I’m trying to do an OpenGL rendered playfield, so we can boost Synfig.
I’ve a few (well, just one for now) questions.
Should I maintain the old playfield as an option? Or if anyone want the old (or the new) just have to compile again? I’ve just sneaked a bit in the code, and it’s VERY GTK dependent.
I want to maintain the old playfield as an option, and make playfields as options (just in case someday we add a DirectX one, for example), but that means changing A LOT of things (well, maybe just only the renderers and the workarea, but that’s a lot of files, maybe 8 without the headers). Don’t know if that’s intended / wanted / tolerated, etc…
P.D. I don’t know if that post has to be here. If not, kindly moderator, please move