Several people mentioned that they thought a candle & flame might make a good challenge. I’m going to open it up a little wider than than and see if we can’t get some cool flame effects and infernos going. Matches, candles, fireplaces, major conflagrations…
My plans where to solve a few issues with this second fire before sharing it… but here we go anyway for my second entry for this challenge. Hope you like it and it inspires some of you! comments are welcome.
The source .sifz file is attached, free for reuse under Creative Commons (by nc sa). Hide the group called “irregularities” to speed up rendering (at the cost of a less realistic flame).
Tutorial is available in the wiki: synfig.org/wiki/index.php?title= … _Animation, but more simply the basic idea of the technique is:
a black&white, vertically moving (origin: linear), noise background
a fixed black&white gradient mask to darken its top (hence shutting the flames down, blend mode: subtract)
an orange color layer (blend mode: color) to get some heat!
The issues I was talking about are mainly relating to encrusting objects in the flame, eg: how can I turn only the black transparent, neither luma key nor “screen” blend mode seem to work for now. raging_fire.sifz (4.17 KB)
I’m surprised that no one toke advantage of the particle template, i made a flame!!:
It was pretty fun play with particles, perhaps, along with Bone system is one of the things i enjoy in animation software, like Anime Studio or Blender.
here is the sifz file, i don’t remember which was it original license, but i’ll leave it in creative commons.