Making Synfig easier to use brainstorming

I’d like to suggest a change in z-position layer parameter.

I see that the z-position of a group is the high level. Inside the group, the layers are ordered with its own z-position level, but that level doesn’t escape out the group.

That could be right… but it’s not natural when you have a jerarquical character with interaction between layers of different groups.

For example… let’s check out to this examples:

Example 1:

         + background
                  + first_plane
                            - flower
                            - table
                  + middle_plane
                            - bed
                            - character
                  + background
                            - wall
                            - door
 In that setting is cool that the groups (+) have max preference in z-position. Every group belong to a z-position range.


Example 2:
        + character
               + head
                      + eyes
                            - eye_L
                            - eye_R
                      + nose
                            - nose...
                      + lips
                            - lips...
               + body
                      + body
                            - body...
                      + arms
                            - arm_L
                            - arm_R

          + ...
      This is my way of set groups. I think it's efficient and logic.

      Here there is a annoying problem. Goups don't belong to a single z-position. Eye_L and Eye_R could interact with nose but Arm_L can't do the same with head, because the z-position of body has high preference. If you change it... all the inside layers rise up or down together.


     So, I think that could be more interesting that z-position were a independent parameter of groups... so only for layers.



  Edit... :slight_smile:

 In this way... Could be possible that vertex in spline had z-position repect other vertex of the same spline? I really don't know if it is possible or not at all... but could be a really interesting drawing-animating option.