About sifPlayer: Right now sifPlayer does not support the raster side of synfig.
SifPlayer renders everything again every frame.
About sifPlayer and your animation :
warp layer is not implemented. I believe that wrap layer is in the raster side.
shade layer is not implemented. Raster again?
blur layer same as above.
rectangle layer I just haven’t implemented it.
Also this will render slow cause you have too many splines.
But if we present sifPlayer as a proof of concept project then we may attract people with proper knowledge in the field. Cause as I said too many times I am not a programmer. I just found a way to draw the sif file in the html5 canvas and I took action to do it cause I was too impatient to wait.
You can see from the way I do the commits in github what a bad programmer I am.
Synfig can be fully implemented in html5 canvas. And it must be done by a professional programmer of the field!
Also with sifPlayer even in the current state. You can bypass the problem of the screen/window resolution. Cause it just transforms the matrix of the html5 canvas context to much the sif’s files first canvas.
The raster side of synfig and the xml file type positions Synfig at the number one choice of the open source programs for the html5 canvas. Maybe even for editing the ‘pages’ or ‘apps’ with support of a meta data for a layer.
An option like that may change synfig for ever.