Gym girl rig with 22 bones!

This is my cutout girl rig… she is not a character for any particular story… she’s a model for future characters.

I need to work more in the hip area. Any suggestions or references are welcome. I can make extra moving parts if needed.

Notice that the knee is double-jointed. I want to make it look more smooth while shaking left-right. The extra joint is automatically rotated, following the leg flexion (shown in the screenshot).

Notice that the torso has 3 segments. This is needed for hip-dancing moves. I made part of the video with the front chest transparent, so we can see the extra joint.

The forearms and hands are selectable: thumb toward viewer, and palm toward viewer.

The lower leg is selectable: front view, 3/4 view and side view.

The feet are selectable: 8 different view angles (for the future).

I already have the 3/4 view and side views ready in Inkscape. The double joint knees make it possible to bend up to 165 degree while looking natural.

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