Agree! I have edited the text. Thank you!
I have posted report now - Weekly Reports (2021) - #39 by KonstantinDmitriev
Agree! I have edited the text. Thank you!
I have posted report now - Weekly Reports (2021) - #39 by KonstantinDmitriev
Hi! Here’s a list of new commits we have for this week so far -
88c9e97
Made shared_objects non-copyable (#2291) [ETL] [core]5ffa792
Fix dialog responses for user pressing Esc key (#2309) [studio]c78c447
Minor cleanup in CreateChildBone action (#2315) [studio]576c349
Autotools: Remove @MAGICKPP_LIBS@
variable from LDFLAGS(#2326) [core]391f8a1
Fix magick++ target missing in AppImage (issue #2320) (#2324) [core]be2b1db
Improve hints for Dash item parameters (#2314) [core]590560f
Switched Ubuntu version on Github Workflows to 18.04 (#2322)23d997a
Merge PR #2303: SVG parser: refactor style parser [core]7f1444e
Don’t let inner layer be duplicated twice when copying (#2317) [studio]Yes, in this week’s report we have a lot of technical items, so I have left most of them “as is” ^__^. Here’s the result:
Weekly Report (September 20 - 26)
Greetings to all Synfig users! Here’s the code changes we have for this week:
That’s all for today! Thanks to everyone who helps to make Synfig better!
P.S. For cover image I decided to use this one -
Lately there has been a great amount of high quality animations posted on this forum.
I would suggest to keep adding to the weekly reports those great works that communicate to “non technical” people the potential of Synfig (even pick older ones if new ones are not available).
I love this idea and will appreciate if you post suggested videos here for next report
And here’s a list of commits we have for this week so far:
fb374ca
minor cleanup in ValueDescBoneSetParent action (#2331) [studio]dda0317
Fix regression: importing image making it upside-down (#2333) [studio]cbdc86a
Fix again dialog responses. Mistakes made in 5ffa7928dd55ae66f77b8ea4e61f2864f0f72b10 (#2329) [studio]3ed1d3f
Skeleton Deformation: improve “Bones” parameter tooltip/description (#2332) [core]e0cfca4
add explicit namespace synfigapp for Action macros (#2334) [studio]c185ad2
minor cleanup on SynfigCommandLineParser (#2335) [core]Here are some artworks by @microvswind and here by @veermetri05
It’s hard to pick one, really enjoyed watching all of their animations
Maybe this time we can pick something like this one?
@Firas Great! I also love their work!
We’ve got more commits this week, with some major features (I mean proper Arabic/RTL text support)! Here is a full list for this week:
61a290b
Fixed crash of test on Void Linux (#2265) [studio]269d895
Select parent group after image import (#2339) [studio]84f1241
Bone Tool: fix default bone width preference loading (#2343) [studio]5312fea
Merge PR #2232: Add better support for RTL text to Text Layer [core]fcaa6fb
Merge PR #2325: Skeleton Tool cleanup [studio]fb374ca
minor cleanup in ValueDescBoneSetParent action (#2331) [studio]dda0317
Fix regression: importing image making it upside-down (#2333) [studio]cbdc86a
Fix again dialog responses. Mistakes made in 5ffa7928dd55ae66f77b8ea4e61f2864f0f72b10 (#2329) [studio]3ed1d3f
Skeleton Deformation: improve “Bones” parameter tooltip/description (#2332) [core]e0cfca4
add explicit namespace synfigapp for Action macros (#2334) [studio]c185ad2
minor cleanup on SynfigCommandLineParser (#2335) [core]Here’s a list of commits we have for this week so far:
Maybe this image? lol
Didn’t see this before, it’s such a funny animation, I like it!
We have a lot of stuff for this week’s report -
e0cdef3
Merge PR (#2364): Refactored Canvas class [core] [studio]fe640ca
Removed unused variables (#2361) [ETL] [core] [studio]b53d194
Merge PR #2358: cleanup and fix Intersector class [core]4f80ad1
Use Widget_FontFamily in Text Tool toolbox and reorder widgets (#2355) [studio]639585c
remove unused file synfig/polygon.h (#2353) [core]f9db3ee
fix crash on ValueDescSet action: not every list is a dynamic one (#2354) [studio]5e19882
Enable “Link width and height” by default in Render Settings (#2351) [studio]87cc5d2
Apply action to all selected layers from pop-over menu (#2352) [studio]b613379
remove unneeded #include (#2342) [core]014f0bd
Bone Parent parameter should be static by default (#2349) [core]10e7c64
Bevel parameter of Rectangle layer is a relative value, not distance (#2350) [core]1210f50
Add Handle type to Skeleton and SkeletonDeformation layers (#2348) [core] [studio]I suggest to separate them:
Code cleanup
e0cdef3
Merge PR (#2364 ): Refactored Canvas class [core] [studio]fe640ca
Removed unused variables (#2361 ) [ETL] [core] [studio]639585c
remove unused file synfig/polygon.h (#2353) [core]b613379
remove unneeded #include (#2342) [core]1210f50
Add Handle type to Skeleton and SkeletonDeformation layers (#2348 ) [core] [studio]Fixes
UX improvements
4f80ad1
Use Widget_FontFamily in Text Tool toolbox and reorder widgets (#2355) [studio]5e19882
Enable “Link width and height” by default in Render Settings (#2351) [studio]87cc5d2
Apply action to all selected layers from pop-over menu (#2352) [studio]014f0bd
Bone Parent parameter should be static by default (#2349) [core]10e7c64
Bevel parameter of Rectangle layer is a relative value, not distance (#2350 ) [core]I just pushed a PR for fix that Orientation field error XD
Go Synfig!!! Final Report well done wooo!!
Thank you @Khemardi! Actually your animation brought me idea that it would be nice to create a set of templates with animated text. The text string can be exported value, so user will be able to easily set any text and get impressive animation. Very useful for motion graphics!
With recent PR from @rodolforg the rendering speed is not a problem for text anymore -