I just finished making the bones/skeleton for my animation when I suddenly realized there was suddenly a weird graph texture added to areas of gradients/low opacity. I did everything as usual, so I don’t know why it’s being added, I have another animation that also has gradients/low opacity areas, but the graph isn’t added there. is there any way to get rid of it, or at least make it a little less visible?
1 Like
forgot too mention that I have a graph in the background, but that doesn’t explain why the graph texture is being applied to areas not on the background as well
Hello. It is surely the skeleton deformation grid. It is found as the last of the parameters in the skeleton deformation layer. If you change the values to zero, the skeletal system edit is less specific. Google Translate
thank you much ;w; ![]()
