Added #262 “Edit waypoint with double-click” and #763 “Show summary of all waypoints for current layer”.
@KonstantinDmitriev I have gone through all the issues mentioned here and selected most of them to work upon during project period. Additionally I have also added some more possible ideas for editing waypoints like “on clicking the waypoint, layers get to the state of that frame”.
PS- Just a polish required in draft.
@yshkp Thank you for keeping me updated! Please feel free to send me proposal draft as soon as it will get initial polishing. I will be happy to review.
@KonstantinDmitriev I also checked that there are many broken links of the issues in the top post.
@KonstantinDmitriev Yes, now it’s fine.
One suggestion regarding multi-waypoint deleting: Can we extend the feature of the box that I am gonna build in the project to use in deleting waypoints also using delete button after selecting waypoints?
That’s possible, but I afraid you will hit a “keyboard shortcut scope” issue - see bugs #257 #292 and #303.
See also my comments here - https://github.com/synfig/synfig/issues/629#issuecomment-471030956
As a workaround we can use some other key, not Delete.
@KonstantinDmitriev Oh yes , I just made an instance of delete key, my main doubt was regarding the concept of deleting waypoints. We can make any other key to use this. If you allow me I can also add this idea in my draft.
@KonstantinDmitriev I don’t see any use of time track panel in parameter dock. As we already have separate time track panel which is more clear and precise.
@yshkp Yes, the timetrack in Parameters Panel is mystery covered by darkness - it was existing there since the time when Synfig was opensourced by original developers. Maybe that is a trace of incomplete development or maybe its opposite - they haven’t removed it when separated it to dedicated panel… It’s hard to tell.
But you right - it has no use as of the moment.
@KonstantinDmitriev That’s why I also included the idea of removal of that timetrack from parameters panel in my proposal as it is of no use right now and also looks vague.
Or maybe it was just a clue about which parameter had waypoints set, from the time panels where floating around…
Yeah I’ve always thought that.