I’m new to synfig.
I’ve successfully added keyframes and the resulting animations of the images works perfectly.
A problem arises when I add a new object after I’ve completely added waypoints for the initial objects.
Let’s term them Object O and Object N.
I’ll completely animate the original object “O”.
When I try to animate the new object “N” I’ll enter say keyframe #10 and change some parameter of the object N.
Instead of a single set of way points three sets appear.
The first is on keyframe #10 with the correct settings.
But on the left(#9) and right (#11) of it are two other sets of way points that are created that contradict my changes, that is they duplicate the original state of the object.
So instead of a smooth transition from keyframe #1 to #10 nothing happens until keyframe #10 is reached then there is a single keyframe of the new settings, and it switches back to the initial settings from keyframe #1 once keyframe #11 is reached.
This requires that I laboriously remove these “wingmen”.
It only occurs when I add a new object after I’ve created all keyframes for the previous object.
Is there something I am doing wrong?