Spriter .scml exporter plugin

Hi! I work with games, and I’ve been trying to use an engine that uses spriter .scml files for 2D animated sprites; however, the free version of spriter is a bit weird on my machine… that’s where Synfig came in for me!

I’ve been using it for bitmap animations, and setting up an exporter was quite fun! It’s still very crude, and the exporter currently only supports bitmap layers and sprite switch layers, but nested layer transformations should work… I’d like to share it anyway:

Thanks!

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Just when I migrated my cut out doll from PNG limbs to pure Synfig XD

Please make a video of the required Synfig project and the resulting 2D sprite in the game engine.

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Hey! Thanks for the interest.

So, I haven’t made anything too elaborate in synfig yet, but here’s a basic setup for multiple animations:

In this case, five animations (idle, rock etc) will be exported in a single .scml file.

The animations can have more complex layer setups if needed, as in the image below:

This one only has one (“idle”) animation.

Is it easy to create a importer? XD

Specs (quite short)

Godot Plugin

(In Rust)

This should be possible!

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