I’ve realized I need to dial my dreams back for the time being! Just animating a bike without a rider, pedal down some 24f Time Loop ground has been a great learning tool.
I’ve got a workflow from GIMP that lets me control the Origins nicely so they’re mechanically where they belong for rotation. What puzzling me is the pedals.
An image is attached of my layer order…
I understand much but accept I might be clunking things together the wrong way; maybe using Groups the wrong way. In Blender 3D, we would say, “parent the pedals to the cranks to inherit their rotation and add their own.”
In Synfig, is there some equal to Parenting rotations and maintaining the layer order so front objects continue to appear in front? That’s the confusion for me.