I am trying to animate a time loop layer. I.e. set the duration parameter to x at one frame and then set it to y at another frame. It is my understanding that all I would have to do is:
enter animation mode
go to the desired frame
set the duration parameter to the desired value
and synfig would create a waypoint at that position.
This is the case if I animate normal objects (e.g. change the amount-parameter of a rectangle) but I cannot animate time loops this way. Whatever changes I apply in animation mode they are applied globally.
This and the fact that I started using synfig a week ago makes me feel like I am missing something. Is there a well hidden “allow animation” tickbox? I went through the forum and the wiki but it seemed I like I am the only one doing it wrong.
I don’t use Time loop layer much myself but as I recall the Time Loop Layer affects everything that lays under it. In order to let it affect only one layer you have to group it with that layer. Setting duration and start time does not create any keyframes, I think.
That works indeed! Two thumbs up. Should it not be better if the colors of the green guy would swap? Red for stop, so no animation and green for go, and thus allow animation. Very confusing the way it is now.
It wasn’t as much confusing as I always had synfig open on a 4:3 screen. That way the parameters section was cut off after the values. I needed to scroll right in the parameters section to see that there are even more green guys.
I see how using the same symbol as in the right corner of the preview makes them self-explanatory in a way. However since I didn’t know they exist, I didn’t realize what the documentation is speaking about