This is a simple rigging of a character in cut-out style using only nested layers and the Group Transformation Widget. It does not use bones, exported values or links and as such it should be easy to reuse it and import it into a new scene. To animate go to Sets and double click any joint. This work flow is very easy for cut-out characters without outline but as this example shows also works with outlined figures.
freechar_simple_rig.sifz (91.6 KB)