Rigged doll with "3D" foreshortening

Trying new simplified torso for 3d rotation.

Torso, hips and thighs done

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After some corrections in the hip, the legs and feet were easier, but I still have work to do about hidden lines.

cuerpo estructura 2.sifz (57.7 KB)

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This guy was thinking the same thing I was thinking :rofl:

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How does this compare to SmartBone? With SmartBone, a hair object can be rotated and moved up and down. Can your approach do the same thing?

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You will become a Blender Guru starting from scratch before 10% of all this to be implemented in Synfig :stuck_out_tongue:

my approach will be to animate the torso, from front, to 3/4, to side view, and use the joystick controller plugin to make it controllable

then repeat with the legs, feet, head and hands

then repeat with a skeleton inside

Added on oct 13 to avoid spamming:

“Other software” rig that shows complete foreshortening functions

360-rig process

sorry for the spam… I try to share relevante references. Up there :backhand_index_pointing_up:t4:the rigger is not using Moho, she/he is using blender. See how the bones are manipulated in 2 viewpoints