I’ve been having problems creating skeletons in the 1.5.1 series and beyond. A new skeleton tool was created, and the old method was eliminated at some point between 1.4 and 1.5. The old method was: right-click a bone and see a menu item to create its child.
In theory, the new bone-tool can do this by selecting any bone, and then click-drag the two spots for the child bone. BUT, the ability to select a bone ( it gets highlighted yella brackets when selected) is defective, and it is not in general possible to correctly select a bone. I encourage you to try some simple skeleton operations using the new bone tool to see what I mean.
I’ll follow up with a more explicit example of the problem if I don’t see a reply confirming my observations. Thanks I love you bye bye.
I think it’s fixed to the next development release.
Iit would be good if you tell us reproducible steps to face the problems you faced then we can check if it’s already fixed or if we have more stuff to do about it.
Thanks. It’s good, I like the new tool. “Problem exists between keyboard and chair” or pebkac as they say, once I got the hang of what was pickable and when I got past the frustration. There is perhaps an odd relationship between the first bone and second that I just accept now, but I’m now building skeletons far faster than with the old method. Two thumbs up for the skeleton tool, and I’ll see if I can gather a demo about that one thing.
Edited to add: I tried it out, can’t reproduce any issue