Is there a way to make a bone (the origin, the angle or the length) follow a spline? (Synfig 1.2.0 64bit on Win10)
I want to make the tip of the bone (the length handle) follow a curvy spline. So I tried this: select the handle of the bone, then select the spline layer (Ctrl+click the layer) and finally right click on the spline to select “Link to Spline”. The program says “Link to Spline Successful”, but the handle isn’t following the spline.