Hello everyone.
So, I was trying to create looping animation using keyframes.
Imagine I’m trying to create a ball moving from left to right and then back to the left in one second. The whole animation is 24 frames, from frame 0 to frame 23. I created two keyframes:
frame 0: Keyframe A - ball at the left
frame 12: Keyframe B - ball at the right
From 0 to 12 (A → B) it moves smoothly, but then stops. Once the timeline reach frame 24 it jumps to 0 and animation start from the beginning.
Is it possible to tell Synfig that it should create in-betweens after frame 12 up to the frame 23 (B → A). I guess I can take a ball at frame 1 and create a copy for the frame 23, but I don’t want to create additional keyframes. Can this loop be done automatically?