Live record: how to click play and move bones in real time?

In Blender, I can just click “play + autokeyframe” and it will record any movement I do while playing the animation. For instance, if I want to quickly mimick a parabolic shot without going through the hassle of defining converters (which are even less usable for more organic movements), by simply clicking play and moving the circle manually.

I’d like to do the same in synfig but I can’t find how to do. Is it possible?

No, it’s not. But there’s auto-keyframing in Synfig.

Ok thanks… sadly auto-keyframming is a quite hard to use to produce any organic or complex movement. Or can I maybe “script” this, for instance by pre-recording the mouse movement with a python script say, and then play the movement from synfig?