this layer has ability to simulate the glass, water waves etc. bigger ‘size’ will reduce the effect, and make it smoother;covert ‘displacement’ to ‘random’ will get more interest shape.
use a path to export start and end position (kelps - path)
convert the target ‘Offset’ to ‘Add’, convert the ‘Addition’ to ‘Subtract’ (connect ‘LHS’ and ‘RHS’ to start and end position, connect ‘Scalar’ to ‘Duplicate’),Adjust ‘Scalar’ to show them all
compared to these software, Synfig ‘Duplicate’ need more learning to show the result, i hope ‘Duplicate’ will have offset\scale\rotate\relative-offset option by default in the future, that will more easier to beginner.(Adobe animate need more action script learning to show the similar result, that’s more hard)
put duplicate fish on random position
put fish group on spline (Link to Spline)
convert ‘Amount’ to ‘Range’ ( set min\max value,and convert link to ‘Random’ to keep the fish with random position on the spline)
Duplicate fish_move_y group
convert fish_move_y ‘Offset’ to ‘Composite’ , convert ‘Y-Axis’ to ‘Range’ and Adjust the paraments to show the fish with random y position