Is there a way to take a character in Synfig, and manipulate its body parts, easily, without having to laboriously create a separate keyframe with the character in different positions, manually? i was wondering, because i have already create an image of a character in Adobe Photoshop, and just wanted to create an animation of him in Synfig, WITHOUT doing all the hard work over again!!! in other words, what i’m asking is, if synfig has a way to take parts of an image (doesn’t necessarily have to be parts of a character!), and change the position of it, easily, without having to manually create the same object again, in a different angle. the main things i was wanting to change from frame to frame is: 1. the POSITION of an object on the canvas, 2. the ANGLE from which the object is viewed!, and 3. the DIRECTION that the object faces, and maybe few other minor details (WITHOUT having to laboriously create the same thing over and over again, from different positions, and angles!).