I have body outline and a few keyframes of animation, and I want to split it into several pieces (arms, legs, etc). no, Im not a serial killer
The search indicates it is not possible.
Came out with a work-around:
duplicated the outline and the region, and trying to delete not needed vertexes. It doesnt work in composite mode (‘message=you are trying to edit animated parameter while animation mode is off. do you want to apply offset to this animation?’). I dont know what this offset means here?
When I’m in animate mode, I can only delete vertexes on a SINGLE key frame. Way too much work to do it on every key frame.
the question is: how to delete the selected vertexes on ALL frames in one step? and I need to retain all keyframes of my animation.
Any other comments?
p.s. I’m a beginner with Synfig, but I like it a lot.