As of 2017, how to compile/contribute to SynfigStudio?
I really like that software and use it a lot for titling and animation in my YouTube channel (yesik.it/youtube). Kind of a replacement for AfterEffects if you want. But there are things I would like to try, maybe add some composition mode and/or layers.
Obviously, the question has already been asked and answered – but things are not clear to me.
For example, I’ve seen some move toward CMake. Is this the preferred way to build synfig? Or should I stay with build.sh?
FWIW, I’m running Debian Strech/Sid.