Hello!
I’m trying to import an mp4 video into synfig so that I can trace over parts of it. I’m hoping that I can import a video such that each frame in the mp4 corresponds to a frame on the animation timeline.
Currently I’m using version 1.4.5
I found a few old forum threads related to this, but still couldn’t get it to work. For example: Making Animation over a Video
Should it really be as simple as simple as using the import option? Right now my process is going like this:
- upload mp4 video into virtual dub 64 for trimming compressing and exporting into avi file
- uploading avi file to handbrake and exporting as a mp4/m4v
- then i try to import the mp4 into synfig
This is where I have difficulty. Synfig seems to recognize it as a file it can import, but the canvas is just blank and when i hit the playbutton to preview it. It stays blank and opens and closes a command prompt over and over.
I also tried uploading an image sequence. The problem with this is that the images I import don’t correspond to frames on the timeline. I have quite a few frames and it would be extremely time consuming to individually turn the visibility on and off for each of the hundreds of png images.
Is it an issue with how I’m handling the mp4 video? Is there a particular container or compression or file type Synfig prefers that I’m messing up. I exported a gif directly from virtualdub64 and got the same results.
Ideally if there was a way to automatically get an image sequence to work with regard to the frames I would prefer that. Video files seem complicated.