Converters : waves

So been mucking around a lot more with converters and procedural animation with Synfig, using sine and cos to generate a number transitioning smoothly between a given range. Maybe I’m missing something but are we able to also generate a triangle or even sawtooth wave in any way?

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Just saw this now so sorry for the late reply

Modulo converter could work for the sawtooth
Funny to think i actually did this the night before I saw this post

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