I have this weird problem with windows version. Actually, its not new. I’ve had it for a while…well, at least I noticed it when 63.01 came out.
Forgive me, because I probably won’t explain this right. But I’m going to try anyway.
It seems like when I have multiple keyframes, the canvas shuffles the image to the previous, and next key frames. It’s like it tries to display multiple keyframes at once, which make the current frame I am on a shuffled mess. This happens every time I choose to move a vertex or disable a layer for a while.
What I usually would have to do is click the (JMP) next to a different keyframe, then click back to the keyframe I was working on get it to look normal again.
This happens on my exported canvases. I haven’t tried it for the main canvas yet.
Idk if I’ve explained this right, but i can show you what I mean with pictures if you need to see them. This has been driving me nuts.