I am new Synfig user, and trying to make animation with bones. Or actually, trying to learn use synfig so that I can teach my daughter to make her own animations.
I have serious problems animating with bones. I have ended up many times to situation where bone origin / pivot point / is somewhere else than it looks to be when looking bones green dot.
I would like to learn how to fix that location to be correct. I’ve searched here and found few other topics with similar problem, but none of them explaining how to fix problem. There seems to be several ways to end up to similar problems, and I have also done it with synfig drawn objects
See my example video: https://youtu.be/iZro2qi-bG4