Wishing to Create Interactive Cartoons Need software


#1

I am looking around for a suitable program, that I can use to create interactive cartoons for educational purposes. I am a cartoonist, and use currently
Toonboom Animate Pro 2 software, but requiring more interactivity. Would this software be suitable for a new user for this purpose?
Or someone recommend other suitable software to try out?
CowboyArcher(reduced).jpg


#2

Unfortunately Synfig offers no end user interaction.


#3

, yep… unfortunately (maybe one day?)…

You can find some interactive realization where artwork has been done with synfig and interaction… by hand (javascript).

synfig.org/forums/search.php … mit=Search

Interactive animation test (2 example, cat & aquarium) - viewtopic.php?f=7&t=1391

see(:ya!

Nota: Please, can you review the forums (yes a brand new millennium magical search function is implemented here!) before posting, this way can save the flying time of other people…


#4

With Synfig, sifPlayer and javascript you can do interactive animations. Even games if you like.
[url]HTML5 canvas player.]


#5

I think I am too late to this … I am also looking for the similar thing to make … :frowning:


#6

Hey there. I’m also interested in making interactive animation and i also happen to be developing a new animation program (not quite user-ready at the moment), which should eventually support interactivity. You can subscribe to the issue by leaving comment there and i will also try to remember to post update here when interactivity will be available.


#7

Very good!. You thought in support OSC similar animata?
I always wanted an animation svg with OSC

animata.kibu.hu/


#8

It’s a bit too early for me to be thinking about details, but the general architecture should support adding new input sources fairly easy as long as there are open source libs that provide them. Another thing would be to add easy to use skeleton system.

RainyNite doesn’t use svg as file format, though svg import will be available. But it’s fully vector-based, if that’s what you mean.


#9

Yes can use OSC without alone skeletons read parameters from OSC (rotation, position (x,y), etc)