Use of skeleton deformation to simulate movement of hair, water and cloth.

Hello everybody,
I made this animation to show the possibilities of the tool Skeleton Deformation of generating a similar effect at the 3D. I have used it in the rotation of the tree trunk, the movement of the foliage, the movement of the hair, and in the movement of the clothes of a man. I have also used this tool to generate the river flow, the movement of the horsehair. I have used the tool to combine it with the software Papagayo 1.2 for the lips synchronization, in such way that the protagonist can speak and to move the head at the same time, getting that the mouth is deformed while it turn the face to the sides, up and down. I have also used the software Papagayo 1.2 to make blink the leaves of a tree, moved by the wind.