[Test] audio dependent animation

this video is done in synfig studio with the help of audacity.

http://www.youtube.com/watch?v=f-k4sq8XY78&feature=youtu.be

I used audacity to label the timing intervals needed to stick my waypoints to them, generated a text file of timing then made calculations to convert it to frame-wise timing instead of seconds-wise timing (at 30 FPS frame number=30 x timing in seconds)

it’s very powerful, I guess I would keep using the same technique even if synfig supported importing sound in the future :slight_smile:

I discovered it by the help of Dave Jeffery post on synfig G+ community page :slight_smile:
https://plus.google.com/u/0/photos/109859064382039233135/albums/5908504712756907361/5908504713245519794?sqi=106803724716961084845&sqsi=54ac905e-8e2c-4430-b8dd-e9f6944734eb&pid=5908504713245519794&oid=109859064382039233135

If use cinelerra instead audacity workflow will be much easy. You can tune this program to show time stamp as the same format as synfig. So there not need recalculation :wink:

I downloaded it but its interface looks ugly compared to kdenlive, does it support exporting labels lists to a text/csv file? that would be a great benefit :slight_smile:

Cinelerra is really good but… it is true that it has a really strange and hard interface.

KdenLive ir more intuitive and can do the same. It’s really great move easily the fx sounds in the time-sheet. I suggest KdenLive.

Kdenlive since 0.9.4 "Markers can also now be imported and exported, and are compatible with Audacity’s format. "
[size=50](this is my fault, because i have putted a request in the kdenlive wish list :-0[/size]
Now, it will be interesting to “connect” this kind of workflow to synfig… importing the markers has keyframe maybe ? Like with a python plugins … isn’t ?