Local/global space when linking.

When linking vertices local space (relative to layer) is used. If their layers have the same origin the linked vertices are on the same spot in he canvas but if they have different origins the second vertices is moved to the posiion of the first one relative to it’s own origin so there is an offset.

Is this a bug or designed behaviour?
Can global space (canvas) be used instead?

This is an issue that has bothered me a lot in the past, messing up my setups.

Here’s a small example file showing what happens:
dl.dropboxusercontent.com/u/281 … _temp.sifz

It is not the desired by the user but it is not a bug. It is more a feature request than a bug. Possibly it could be called “hard link”, so the program does what is needed internally to produce the expected result for the user.

Alright, I’ll file a feature request then.

I didn’t have the intent to revive that thread, but this issue is interresting mee and I spend some time trying to find the feature request.

So here it is, with my own two cents :wink:

synfig.org/issues/thebuggeni … issues/421