Keyframes not appearing in Timeline

Just for info:

  • The Keyframes are visible on the Timeline as black triangles pointing towards bottom
  • The diamond “keyframes” are Waypoints (with clamped interpolation in that case) and they are variations of value between 2 keyframes
  • Moving Keyframes constricts or expands the distance between 2 Waypoints proportionally but the general animation appears the same, only faster ou slower accordingly
  • Animate only in Animation Mode. If you move something out of Animation Mode, then it become a new initial/final state, keeping the variations made by Waypoint relative to these states.
    Move something with:
    → Animation mode: animate a character (move a component)
    → No Animation mode: move the position of the whole character on the canvas, keeping the animation
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