Just for info:
- The Keyframes are visible on the Timeline as black triangles pointing towards bottom
- The diamond “keyframes” are Waypoints (with clamped interpolation in that case) and they are variations of value between 2 keyframes
- Moving Keyframes constricts or expands the distance between 2 Waypoints proportionally but the general animation appears the same, only faster ou slower accordingly
- Animate only in Animation Mode. If you move something out of Animation Mode, then it become a new initial/final state, keeping the variations made by Waypoint relative to these states.
Move something with:
→ Animation mode: animate a character (move a component)
→ No Animation mode: move the position of the whole character on the canvas, keeping the animation