on my side…(point of view!)the wiki is a mess!
i applied twice and still waiting for a confirmation mail,so i can work on it!
i understand the issues coming from the place of coders…even if i am not incline
but with my experiments 40 years on and off in the 2d/3d/video world…(combustion, maya,3dstudio,afterfx etc) i have ,somehow an " lighted",educated, point of view!,
i worked in the us with people of dreamworks,pixar and others who used big machines and expensive soft… and i can tell now,their is a dysfunction in the whole system!
the students education is made often backwards!
the goals are not well defined, the rules not really sets, the budget often not a the dimension of the task,and the leadership weakened by a battle of egos…
all those "minor " problems comes from (on my humble opinion!) to what a call a god complex , and mirages that we sell to the kids ( like animation is easy) when it is now a engineer job who works on powerful machines
just to start!(the list could be long!)…
then after the first enthusiasm of wanting to give life to artwork , many dropout in front of a wall of the coders world…which are almost 2 antinomic “worlds”…the scientists and the “artists”
my ideas ,mostly , are tainted , for building a “bridge” between those 2 worlds… and to begin with we are to define a commune language (translation are tedious ans suck a lot of energies)
ok , and we are not going to all learn Esperanto!
so what do we have?
the “visual” language… we are to learn how to make tutos… to develop a communication skills ,where natives languages are not needed! i know it has being some trials about this ideas…
what we need is a structure, a protocol,a “grammar” ,a lexical (visual one!)
this could be a very good task to give to students to develop! the making of a new visual language ,international, without worlds…
and animation is the perfect tool base for that…( language of signs?)
those are…my 2 cents ideas (just the beginning) and i put them on the table hoping for a constructing debate…