CoaTools import

I do actually need help with the PR, but I will implement the Tiles support, I will do it by today.
Also I will work with Joystick Plugin and make a PR for that, after I complete this.

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Great! I just want to mention that it is not required for PR to be 100% complete in terms of features. For example, you can submit PR for CoaTools plugin “as is” and then submit another PR for tiles support (when it will be ready).

Regarding help with PR - please describe the problem and I will be happy to help! :slight_smile:

Hey @veermetri05, how is it going with PR? :slight_smile:
Please let me know if I can help somehow.

Really looking forward to it!

Hi @veermetri05! If you do not have time for PR, maybe we can find someone who can make it instead of you? For that I just need your permission to publish your CoaTools plugin under GPLv3 license. Please let me know what you think… :slight_smile:

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I am okay with this.

I hereby, give permission to @KonstantinDmitriev and other developers, to publish the plugin under GPLv3 license, modify, use any code or algorithms, that I have provided or discussed on this thread related to development of CoaTools import plugin.

If I get time I will try to implement the tiles feature :sweat_smile:.

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Thank you so much! :slight_smile:

A little update to the plugin: coaTools.zip (3.4 KB)

  • Added ability imports layers with tiles property, giving user all the contents wrapped in a Switch Layer

I apologize for reviving old topics :pray:

Todo

Todo:
Properly package the library, currently this package depends on Pillow package which isn’t installed by default in Python, need to deliver the plugin with all the dependencies within them. I still need to understand the process for it.
Hoping to give a single zip file that user just puts in the plugins directory without worrying about the dependencies

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