Can we stop the loop at some point?


Is it possible to make the loop become ineffective at some keyframe and restart at another keyframe?


Yes, it’s possible. See “Breaking loop” here:

Wow! This is amazing! Thank you…

I’ve been using Synfig for more than seven years :blush: and thanks to your help I’m still discovering wonderful features (partly because I don’t like learning everything in one go :slight_smile: ) …

Once again thank you…it will be of use in the animation I’m working on now.