Bouncing person while approaching

Hi, good day.

This is not so complicated that it looks, you must first planing your scene, then: in a new synfig document just make a bouncing move in a cycle Loop some like this one:

0000

Then, you can import the Bouncing cycle into the scene that you want make the scaling, just have to add the scaling eff to the imported one, then you can make a little more complicated movements of various characters in the same scene without having to working all they to the same time.

CLS01-03b

If you want, I post the files .sifz of this animations right here:

You can download it if you want to see how its works.

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