# 51 Great Animation Exercises to Master

**URL:** <https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012>\
**Category:** Challenges\
**Created:** [April 29, 2023, 11:18pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012 "2023-04-29T23:18:55Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [April 29, 2023, 11:18pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/1 "2023-04-29T23:18:55Z")

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[51 GREAT ANIMATION EXERCISES TO MASTER](https://www.animatorisland.com/51-great-animation-exercises-to-master/)

Every day, I’ll be doing one of these exercises with a slight twist, which is to do the exercise and then add something to it, whether that be a background or something to make it “unique.” I’ll be posting videos on YouTube with my results posted here. I encourage anyone who wants to take part to post their results here as well. I’ll be creating the videos, that means I’ll need time to edit, so my timing will of course be different from everyone else’s since I’ll do the exercise in order to edit it into the videos.

Anywhoo, here goes:

**DAY1 (Ball bouncing in place (LOOP)):**

![Exercise_1](https://forums.synfig.org/uploads/default/original/2X/8/8dcc69eca6517c039e8026336af5884e4cb71bf1.gif)

I did these two before I got the idea of the ball being a king, bouncing on its chair. I was thinking of adding fire and burning down the room, but I thought that would be way too much  
 ![Ball_Bounce](https://forums.synfig.org/uploads/default/original/2X/3/364f4739c40c793f1113d3baf2639e6681ba1876.gif)  
 ![Ball_Bounce2](https://forums.synfig.org/uploads/default/original/2X/d/dbefe2d73024896f1f5809dc91a84d31954e0995.gif)

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**Author:** ![BobSynfig](https://forums.synfig.org/user_avatar/forums.synfig.org/bobsynfig/32/175_2.png) [@BobSynfig](https://forums.synfig.org/u/BobSynfig)\
**Post date:** [April 30, 2023, 6:55am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/2 "2023-04-30T06:55:12Z")

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Very good initiative!

> [@Khemardi](#):
>
> I was thinking of adding fire and burning down the room, but I thought that would be way too much

The floor is lava!

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<div class="post-metadata">

**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 2, 2023, 11:44pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/3 "2023-05-02T23:44:03Z")

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**Day 2 (Ball Bouncing across the screen)**

![Exercise_2](https://forums.synfig.org/uploads/default/original/2X/e/eeb8def4b2d688ed1a2e357b5f1c6a9b8071fbf7.gif)  
This is what I came up with to make the exercise my own. I moved the ball up, added a bat and the extra stuff, and there we have it.

![Ball_Across_Screen](https://forums.synfig.org/uploads/default/original/2X/4/477af8951991b137d17eee0076bd24275b1484f0.gif)  
This is the completed exercise.

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**Author:** ![Keyikedalube](https://forums.synfig.org/user_avatar/forums.synfig.org/keyikedalube/32/7725_2.png) [@Keyikedalube](https://forums.synfig.org/u/Keyikedalube)\
**Post date:** [May 3, 2023, 9:34am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/4 "2023-05-03T09:34:44Z")

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Been a while I’ve done any computer art at all. Maybe I could join in with the simple ball exercises but the mediums ones involving face and hands… impossible for me and definitely not gonna attempt those 😅

Hope these exercises help me catch up with whatever’s new with Synfig.

Also very cool artwork/animation 👌 🕶 👍 @Khemardi. Mine’s gonna be so amateurish than yours 😁

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**Author:** ![BobSynfig](https://forums.synfig.org/user_avatar/forums.synfig.org/bobsynfig/32/175_2.png) [@BobSynfig](https://forums.synfig.org/u/BobSynfig)\
**Post date:** [May 3, 2023, 10:52am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/5 "2023-05-03T10:52:10Z")

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Maybe a bit of motion blur for the boucing ball?

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**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 3, 2023, 11:27am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/6 "2023-05-03T11:27:22Z")

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It’s not impossible, you can do it!!! I believe you can 😃

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**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 3, 2023, 11:30am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/7 "2023-05-03T11:30:08Z")

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That would be good, but I wasn’t thinking of motion blur at the time 😅 Sometimes ideas come after everything is done, and by then it’s too late xD Maybe someone else doing the exercise can add motion blur to theirs.

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**Author:** ![KEgg](https://forums.synfig.org/user_avatar/forums.synfig.org/kegg/32/6359_2.png) [@KEgg](https://forums.synfig.org/u/KEgg)\
**Post date:** [May 3, 2023, 1:13pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/8 "2023-05-03T13:13:24Z")

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What you’re doing is cool… Mo-blur would detract from the overall motion and emphasis of exaggerated movement. We very rarely use motion blur in a 2D pipeline as it often looks out of place, and you’d be amazed what the brain fills in. I would probably talk more about the use of onion skin as an aid to plotting motion.

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**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 3, 2023, 5:53pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/9 "2023-05-03T17:53:50Z")

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Yea I would love to talk more about onion skin. I realized late that it needs some attention in Synfig, before frame and after frames should have different colours that’s one of the things that distracts me whenever I try to use it in Synfig. I lose track of which frames are before and which frames are after and onion skin is essential, especially when doing frame by frame animation.

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**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 3, 2023, 5:58pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/10 "2023-05-03T17:58:55Z")

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**Day 3 (Brick falling from a shelf onto the ground)**

![Exercise_3b](https://forums.synfig.org/uploads/default/original/2X/0/0eb13cc8e78d5d86399e4f7ffb1ce53dc349d16a.gif)

I couldn’t think up anything more creative in the short space of time, lol. But I got it done and remain committed to one exercise per day. I would love to have added more broken pieces when the brick fell… Oh well

![exercise_3](https://forums.synfig.org/uploads/default/original/2X/b/b4d3bde138b7f18e9f9b9014b77a4b0507b370dc.gif)

I should have stuck with white for the brick during the process, then changed the colour after, since I was already working whit a white blue theme… 😅

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<div class="post-metadata">

**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 5, 2023, 1:32am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/11 "2023-05-05T01:32:28Z")

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**Day 4 ( Simple Character Head Turn)**

![exercise_4](https://forums.synfig.org/uploads/default/original/2X/a/a70afe02d902dd9a3b4736f5c87382f08e6429f6.gif)

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<div class="post-metadata">

**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 5, 2023, 11:18am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/12 "2023-05-05T11:18:54Z")

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**Day 5 (Character head turn with anticipation)**

![exercise_5](https://forums.synfig.org/uploads/default/original/2X/6/691c3e94a78ffecdea2a1f5d9a24e89f26b136ea.gif)

I could have sold the idea more if I had allowed him to look a little longer to the left, or maybe had his eyes widen as if surprised before looking to the right. so many possibilities. I think that’s what makes this fun. Anyhoo, that’s it for this week. Weekend break!! Woo

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**Author:** ![rodolforg](https://forums.synfig.org/letter_avatar_proxy/v4/letter/r/c68b51/32.png) [@rodolforg](https://forums.synfig.org/u/rodolforg)\
**Post date:** [May 5, 2023, 11:23am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/13 "2023-05-05T11:23:20Z")

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I’ll do mine in the weekend XD

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<div class="post-metadata">

**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 5, 2023, 11:35am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/14 "2023-05-05T11:35:39Z")

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lol, ok can’t wait to see it

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<div class="post-metadata">

**Author:** ![rodolforg](https://forums.synfig.org/letter_avatar_proxy/v4/letter/r/c68b51/32.png) [@rodolforg](https://forums.synfig.org/u/rodolforg)\
**Post date:** [May 6, 2023, 1:06am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/15 "2023-05-06T01:06:20Z")

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Don’t expect anything good lol

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<div class="post-metadata">

**Author:** ![Khemardi](https://forums.synfig.org/user_avatar/forums.synfig.org/khemardi/32/8668_2.png) [@Khemardi](https://forums.synfig.org/u/Khemardi)\
**Post date:** [May 6, 2023, 2:04am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/16 "2023-05-06T02:04:19Z")

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Too late, I expect GREATNESS!! 😁

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<div class="post-metadata">

**Author:** ![Keyikedalube](https://forums.synfig.org/user_avatar/forums.synfig.org/keyikedalube/32/7725_2.png) [@Keyikedalube](https://forums.synfig.org/u/Keyikedalube)\
**Post date:** [May 7, 2023, 8:13am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/17 "2023-05-07T08:13:45Z")

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# 1 - Ball bouncing in place

Motion blur applied lightly.  
I’m gonna do mine without the “Squash and stretch” principle. Not enough will 😅

![01 - bouncing ball](https://forums.synfig.org/uploads/default/original/2X/4/442904b328a36c0e516eda2aac423f9ba5e55ccf.gif)

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<div class="post-metadata">

**Author:** ![Keyikedalube](https://forums.synfig.org/user_avatar/forums.synfig.org/keyikedalube/32/7725_2.png) [@Keyikedalube](https://forums.synfig.org/u/Keyikedalube)\
**Post date:** [May 7, 2023, 9:18am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/18 "2023-05-07T09:18:40Z")

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# 2 - Ball bouncing across the screen

![02 - bouncing ball](https://forums.synfig.org/uploads/default/original/2X/4/433717030e11c5e5ba55f89cd18aea6700751167.gif)

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<div class="post-metadata">

**Author:** ![Keyikedalube](https://forums.synfig.org/user_avatar/forums.synfig.org/keyikedalube/32/7725_2.png) [@Keyikedalube](https://forums.synfig.org/u/Keyikedalube)\
**Post date:** [May 7, 2023, 10:37am UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/19 "2023-05-07T10:37:44Z")

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# 3 - Brick falling from a shelf onto the ground

![03 - brick falling from shelf](https://forums.synfig.org/uploads/default/original/2X/3/3e33b61d5604022a0409bb4563d9b0e5f86fc7f4.gif)

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<div class="post-metadata">

**Author:** ![rodolforg](https://forums.synfig.org/letter_avatar_proxy/v4/letter/r/c68b51/32.png) [@rodolforg](https://forums.synfig.org/u/rodolforg)\
**Post date:** [May 7, 2023, 11:40pm UTC](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012/20 "2023-05-07T23:40:16Z")

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My time was scarcer than I thought ☹

# 1 - Ball bouncing in place

![bola-quicando-giz](https://forums.synfig.org/uploads/default/original/2X/2/2cbf4c16d2416d6092916d2c0b8e808e68d89b93.gif)

# 2 - Ball bouncing across the screen

![bola-quicando-e-andando](https://forums.synfig.org/uploads/default/original/2X/1/1a61107c378fa126b82ca262f00ac52bb82b97f6.gif)

[Next page](https://forums.synfig.org/t/51-great-animation-exercises-to-master/14012.md?page=2)
