# Compositions and effects

**URL:** https://forums.synfig.org/c/artwork/compositions-and-effects/16.md

[Latest](https://forums.synfig.org/latest.md) · [Categories](https://forums.synfig.org/categories.md) · [Tags](https://forums.synfig.org/tags.md)

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## [About the Compositions and effects category](https://forums.synfig.org/t/about-the-compositions-and-effects-category/23)

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**Author:** [@system](https://forums.synfig.org/u/system)\
**Replies:** 0\
**Last updated:** [December 29, 2007, 4:37am UTC](https://forums.synfig.org/t/about-the-compositions-and-effects-category/23 "2007-12-29T04:37:12Z")

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Post all your tests and discoveries with compositions and effects here

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## [Camera widget](https://forums.synfig.org/t/camera-widget/247)

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**Author:** [@Genete](https://forums.synfig.org/u/Genete)\
**Replies:** 35\
**Last updated:** [October 1, 2009, 8:29am UTC](https://forums.synfig.org/t/camera-widget/247 "2009-10-01T08:29:20Z")

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Synfig has not a camera support. I’ve arranged a workaround to have a camera fake using logarithm convert type and the zoom layer. Notice that you’ll need to have minimum the revision svn r Just download the attached f…

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## ["3D" rigged, animated hand](https://forums.synfig.org/t/3d-rigged-animated-hand/17008)

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**Author:** [@robertojguerra](https://forums.synfig.org/u/robertojguerra)\
**Replies:** 3\
**Last updated:** [June 2, 2026, 3:17pm UTC](https://forums.synfig.org/t/3d-rigged-animated-hand/17008 "2026-06-02T15:17:46Z")

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I made hand in Inkscape, in 3/4 perspective. Then I imported it in Synfig, attached it to a bone hand skeleton. I made formulas so that only the lower phalanx needs to be moved, and the others follow, making a curve.…

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## [Printer test pages made in Synfig](https://forums.synfig.org/t/printer-test-pages-made-in-synfig/16834)

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**Author:** [@Svarov](https://forums.synfig.org/u/Svarov)\
**Replies:** 6\
**Last updated:** [October 30, 2025, 4:08pm UTC](https://forums.synfig.org/t/printer-test-pages-made-in-synfig/16834 "2025-10-30T16:08:36Z")

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Hey all, I’ve been quite busy on my new workplace. I am working as a system administrator in a school and it’s pretty tough. The school complex is 10 buildings (schools + kindergartens) so it’s a lot of tickets like “ja…

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## [Adding dynamics to bones](https://forums.synfig.org/t/adding-dynamics-to-bones/14539)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 6\
**Last updated:** [November 11, 2023, 10:32am UTC](https://forums.synfig.org/t/adding-dynamics-to-bones/14539 "2023-11-11T10:32:40Z")

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I converted the (blue) rotation angle of the bone(s) to dynamic to get the wiggle effect. Nice for spring effects and simple auto secondary animation. dynamicstest.sifz (20.3 KB)

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## [Rigging duplicated body parts without problems](https://forums.synfig.org/t/rigging-duplicated-body-parts-without-problems/4030)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 1\
**Last updated:** [August 24, 2023, 5:19pm UTC](https://forums.synfig.org/t/rigging-duplicated-body-parts-without-problems/4030 "2023-08-24T17:19:10Z")

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Hi! It is a common technique in animation to reuse body parts like arms, hand and legs when you design a (animated) character. In most programs this is just a matter of copy and paste. Not so in Synfig. When you draw an…

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## [6 Ways to rig a character in synfig](https://forums.synfig.org/t/6-ways-to-rig-a-character-in-synfig/3379)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 8\
**Last updated:** [March 6, 2023, 1:45am UTC](https://forums.synfig.org/t/6-ways-to-rig-a-character-in-synfig/3379 "2023-03-06T01:45:32Z")

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Hi! 6 Ways to rig characters in Synfig (rc3). Not included in this list are the old way where you copy and link rotation layers and the stickman-method from the plugin. Group transformation widget rigging with automa…

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## [Infographic Animation](https://forums.synfig.org/t/infographic-animation/13374)

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**Author:** [@Rhvy1](https://forums.synfig.org/u/Rhvy1)\
**Replies:** 2\
**Last updated:** [October 13, 2022, 8:16pm UTC](https://forums.synfig.org/t/infographic-animation/13374 "2022-10-13T20:16:17Z")

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Animated infographic for fun :slightly\_smiling\_face: Inspired by Freepik infographic.sifz (25.7 KB) @veermetri05 can you do a tutorial on your plugins? :pray: :pray:

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## [Metaball's pudin (using dynamics)](https://forums.synfig.org/t/metaballs-pudin-using-dynamics/2926)

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**Author:** [@hulf2012](https://forums.synfig.org/u/hulf2012)\
**Replies:** 1\
**Last updated:** [September 18, 2021, 11:10am UTC](https://forums.synfig.org/t/metaballs-pudin-using-dynamics/2926 "2021-09-18T11:10:55Z")

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Hello: Just a toy This is a testing of the new development for dynamic values (present in last synfig 0.65 (built feb 24)). metaballs\_w\_dynamics 2.sifz (907 Bytes)

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## [My first character](https://forums.synfig.org/t/my-first-character/11988)

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**Author:** [@Svarov](https://forums.synfig.org/u/Svarov)\
**Replies:** 7\
**Last updated:** [August 10, 2021, 7:20am UTC](https://forums.synfig.org/t/my-first-character/11988 "2021-08-10T07:20:12Z")

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Hey guys! I’ve been busy learning design, you know, color theory and all that stuff to make my first full character in Synfig. So I came up with anthropomorphic lynx (cuz I like animals and cat family especially). It’s …

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## [Stroke animation](https://forums.synfig.org/t/stroke-animation/11770)

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**Author:** [@Kai](https://forums.synfig.org/u/Kai)\
**Replies:** 8\
**Last updated:** [March 19, 2021, 2:01pm UTC](https://forums.synfig.org/t/stroke-animation/11770 "2021-03-19T14:01:36Z")

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Nobody has told me that you can easily animate strokes in synfig :smirk:

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## [Who let the water drip!](https://forums.synfig.org/t/who-let-the-water-drip/11636)

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**Author:** [@Kai](https://forums.synfig.org/u/Kai)\
**Replies:** 1\
**Last updated:** [December 13, 2020, 4:20pm UTC](https://forums.synfig.org/t/who-let-the-water-drip/11636 "2020-12-13T16:20:15Z")

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## [Butterfly following a path wings flapping](https://forums.synfig.org/t/butterfly-following-a-path-wings-flapping/10507)

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**Author:** [@herbiekun](https://forums.synfig.org/u/herbiekun)\
**Replies:** 0\
**Last updated:** [January 6, 2020, 2:17am UTC](https://forums.synfig.org/t/butterfly-following-a-path-wings-flapping/10507 "2020-01-06T02:17:19Z")

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An example of combining Following a spline path combined with the a butterfly flapping its wings. . Not a f…

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## [Autumn Trees (scenery test)](https://forums.synfig.org/t/autumn-trees-scenery-test/9793)

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**Author:** [@Svarov](https://forums.synfig.org/u/Svarov)\
**Replies:** 6\
**Last updated:** [June 1, 2019, 1:55pm UTC](https://forums.synfig.org/t/autumn-trees-scenery-test/9793 "2019-06-01T13:55:07Z")

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Hey guys, I took a break from my lip syncing practice and experimented with some scenery/background composition. Remember my old animation? https://www.youtube.com/watch?v=qTyjbc1n6Lg&t=34s So I decided to make somethi…

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## [Post effect with gmic + ebsynth](https://forums.synfig.org/t/post-effect-with-gmic-ebsynth/9162)

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**Author:** [@bazza](https://forums.synfig.org/u/bazza)\
**Replies:** 2\
**Last updated:** [November 29, 2018, 12:38pm UTC](https://forums.synfig.org/t/post-effect-with-gmic-ebsynth/9162 "2018-11-29T12:38:40Z")

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## [How to interpolate two different geometric shapes](https://forums.synfig.org/t/how-to-interpolate-two-different-geometric-shapes/9092)

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**Author:** [@wuyi](https://forums.synfig.org/u/wuyi)\
**Replies:** 1\
**Last updated:** [November 2, 2018, 5:27pm UTC](https://forums.synfig.org/t/how-to-interpolate-two-different-geometric-shapes/9092 "2018-11-02T17:27:38Z")

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I want to know if possible or synfig has an effect to interpolate two different geometric shapes, something like circle to rectangle and vise-versa, complex shapes included.

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## [Simple mouth animate](https://forums.synfig.org/t/simple-mouth-animate/8774)

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**Author:** [@PLutonium27](https://forums.synfig.org/u/PLutonium27)\
**Replies:** 0\
**Last updated:** [August 24, 2018, 9:26am UTC](https://forums.synfig.org/t/simple-mouth-animate/8774 "2018-08-24T09:26:28Z")

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mouth practice.sifz (9.6 KB) Now since lipsync should be done by animating individual frame, I made something to make it easier. Feel free to investigate through the file and use them. Basic machanism using add conver…

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## [Post Effects (Natron)](https://forums.synfig.org/t/post-effects-natron/4421)

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**Author:** [@bazza](https://forums.synfig.org/u/bazza)\
**Replies:** 0\
**Last updated:** [May 4, 2018, 6:52am UTC](https://forums.synfig.org/t/post-effects-natron/4421 "2018-05-04T06:52:53Z")

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Test Natron

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## [Workaround on Multiple Outlines in One Region](https://forums.synfig.org/t/workaround-on-multiple-outlines-in-one-region/4344)

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**Author:** [@Fadhilkwan](https://forums.synfig.org/u/Fadhilkwan)\
**Replies:** 0\
**Last updated:** [December 8, 2017, 8:01am UTC](https://forums.synfig.org/t/workaround-on-multiple-outlines-in-one-region/4344 "2017-12-08T08:01:20Z")

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Hello everyone!! :smiley: It has been a long time not making any thread in here Although i do sometimes checking in here (thanks to the news feeder), i’m just too lazy to log in everytime :unamused: By the way, i po…

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## [Parabolic shot](https://forums.synfig.org/t/parabolic-shot/4336)

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**Author:** [@Majkel](https://forums.synfig.org/u/Majkel)\
**Replies:** 0\
**Last updated:** [November 18, 2017, 11:11pm UTC](https://forums.synfig.org/t/parabolic-shot/4336 "2017-11-18T23:11:36Z")

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Hi, some time ago I tried to make free drop of a object and lately I discovered “dynamic” convert. Doing some research I managed to make some easy object movement with acceleration and finally create animation with par…

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## [Semi-3D fox model](https://forums.synfig.org/t/semi-3d-fox-model/4254)

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**Author:** [@Svarov](https://forums.synfig.org/u/Svarov)\
**Replies:** 4\
**Last updated:** [July 16, 2017, 10:48am UTC](https://forums.synfig.org/t/semi-3d-fox-model/4254 "2017-07-16T10:48:58Z")

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Hey guys, long time no see! As some of you may know, I can’t draw. I can come up with something if it’s full profile or fas but if the object is in between then I’ll screw up proportions and perspective. One guy from Fr…

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## [Realistic Fire test](https://forums.synfig.org/t/realistic-fire-test/886)

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**Author:** [@berteh](https://forums.synfig.org/u/berteh)\
**Replies:** 7\
**Last updated:** [May 11, 2017, 11:08am UTC](https://forums.synfig.org/t/realistic-fire-test/886 "2017-05-11T11:08:56Z")

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Hello, I just made a tutorial to animate fire with Synfig. Anyone interested please have a look and comment with nice variations you may find… I’m pretty sure there’s plenty more to it than what I’ve thought about. the…

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## [\[SOLVED\] Linking nodes/shapes across different groups](https://forums.synfig.org/t/solved-linking-nodes-shapes-across-different-groups/3906)

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**Author:** [@cameralibre](https://forums.synfig.org/u/cameralibre)\
**Replies:** 3\
**Last updated:** [June 18, 2016, 12:39pm UTC](https://forums.synfig.org/t/solved-linking-nodes-shapes-across-different-groups/3906 "2016-06-18T12:39:59Z")

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Here is a (manually animated) example of what I would like to achieve: (example project attached) I would like the linking blue lines to stay connected to their respective corners even if I translate, rotate, and dis…

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## [Dynamics in Synfig](https://forums.synfig.org/t/dynamics-in-synfig/4113)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 4\
**Last updated:** [February 26, 2017, 2:58pm UTC](https://forums.synfig.org/t/dynamics-in-synfig/4113 "2017-02-26T14:58:18Z")

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Hi! Feather on hat. Testing dynamics in Synfig. Click on image to view animation. Greetz! dynamic.sifz (4.28 KB)

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## [\[SOLVED\] Another Alternative way to fill Multiple Outlines...?](https://forums.synfig.org/t/solved-another-alternative-way-to-fill-multiple-outlines/4139)

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**Author:** [@Fadhilkwan](https://forums.synfig.org/u/Fadhilkwan)\
**Replies:** 11\
**Last updated:** [February 21, 2017, 3:44pm UTC](https://forums.synfig.org/t/solved-another-alternative-way-to-fill-multiple-outlines/4139 "2017-02-21T15:44:14Z")

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Hi everyone :slight\_smile: i was struggled while drawing a fan-art that has so many outlines from different layers, and it was totally confusing since i have to trace them back by outlines :cry: so i decided to check…

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## [Joint patches in cut out](https://forums.synfig.org/t/joint-patches-in-cut-out/2599)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 8\
**Last updated:** [February 16, 2017, 7:17am UTC](https://forums.synfig.org/t/joint-patches-in-cut-out/2599 "2017-02-16T07:17:32Z")

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Hi! My way of tackling joints in pure cutout without to much fuzz. (Notice the wonderful animation and great artstyle :wink: ) Greetz! patcharm.sifz (5.85 KB)

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## [Dynamics linked to skeleton layer](https://forums.synfig.org/t/dynamics-linked-to-skeleton-layer/4115)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 8\
**Last updated:** [February 4, 2017, 3:36pm UTC](https://forums.synfig.org/t/dynamics-linked-to-skeleton-layer/4115 "2017-02-04T15:36:42Z")

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Hi! Dynamics in Synfig linked to a skeleton layer that is linked to a vector shape. Click on image to view animation. Greetz! match.sifz (3.32 KB)

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## [Simple vector morphing from frames & without waypoints](https://forums.synfig.org/t/simple-vector-morphing-from-frames-without-waypoints/4121)

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**Author:** [@caryoscelus](https://forums.synfig.org/u/caryoscelus)\
**Replies:** 2\
**Last updated:** [January 30, 2017, 9:12pm UTC](https://forums.synfig.org/t/simple-vector-morphing-from-frames-without-waypoints/4121 "2017-01-30T21:12:58Z")

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Since i’m reworking Synfig time & animation subsystem, i’m getting rid of current hard-coded & hard-to-edit interpolation via waypoints and replacing it with lightweight valuenodes. Interpolation of simple values (plain …

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## [Perfect joints](https://forums.synfig.org/t/perfect-joints/4105)

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**Author:** [@Darkspace\_be](https://forums.synfig.org/u/Darkspace_be)\
**Replies:** 1\
**Last updated:** [January 15, 2017, 12:05am UTC](https://forums.synfig.org/t/perfect-joints/4105 "2017-01-15T00:05:58Z")

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Hi! When you make an arm shape from two advanced outlines then you get the perfect elbow joint after rigging with the skeleton layer. Greetz! joint.sifz (4.34 KB)

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## [Special Fx series : Kinetic text trial](https://forums.synfig.org/t/special-fx-series-kinetic-text-trial/2874)

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**Author:** [@d.j.a.y](https://forums.synfig.org/u/d.j.a.y)\
**Replies:** 5\
**Last updated:** [October 23, 2016, 2:52pm UTC](https://forums.synfig.org/t/special-fx-series-kinetic-text-trial/2874 "2016-10-23T14:52:59Z")

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Hello, this is a kinetic text trial with synfig … not especially beautiful in terms of design…it is more a test to explore synfig capacities. Warning : You must use software render ! Cairo render (as 0.64.1 & 0.65.dev)…

[Next page](https://forums.synfig.org/c/artwork/compositions-and-effects/16.md?page=1)
